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Description
This is my experiment with the amazing diamond shader setup for Blender Cycles that was shared here on DA by the awesome - you can find the original setup here: [link] (and there are some examples of 3D diamonds in his gallery).
I used the same setup as demonstrated in ~theRealRichard's tutorial and set up a small test scene with a couple objects made using the "Regular Solids" addon in Blender. The scene is lit with two mesh light surfaces.
Hope you like this, my friends!
Made with Blender 2.62.3 SVN, rendered with the Cycles engine in Blender. Blender is free and open source software, you can get it from www.blender.org
All the credit for the diamond shader idea and implementation goes to .
This picture belongs to me
I used the same setup as demonstrated in ~theRealRichard's tutorial and set up a small test scene with a couple objects made using the "Regular Solids" addon in Blender. The scene is lit with two mesh light surfaces.
Hope you like this, my friends!
Made with Blender 2.62.3 SVN, rendered with the Cycles engine in Blender. Blender is free and open source software, you can get it from www.blender.org
All the credit for the diamond shader idea and implementation goes to .
This picture belongs to me
Image size
960x540px 587.34 KB
© 2012 - 2024 Agetian
Comments57
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That looks so real! I want to touch them! X3